Fruits Machine
Hi! This is Tom from Nebulous Remote, here's a prototype I made in between working on our next project.
A fruits machine prototype game, I've developed this whenever I had free time in the past week to learn more about Java and cross-platform development. It works (or at least does on my hardware) on Desktop, Android, and HTML.
I embarked upon this with project with a large range of scope in mind: I want something between MyFirstSlotMachine and Greentube's 5 Line Hold & Spin (without the bonus round). I decided to aim high but build the project brick by brick and see what I end up with in time for a job interview.
Code can be found here: https://gitlab.com/tomchapdev/5lhs
Hope you enjoy the game!
Download info:
1) SLOTS.zip and Fruits Machine.jar I've marked down as Windows only, they might run on Linux but I have no way of testing that.
2) Fruit Machine.jar will only work if you have either JDK or JRE installed, if you don't and want to play this on Desktop then please download SLOTS.zip instead.
Known Issues:
1) On some Android phones the sound effects are quiet or act weird in some way, not entirely sure why yet but apparently game sounds on Android is a notorious issue.
2) When playing in browser, a bad connection can delay sound effects playing, making the flashing lights unsync.
Status | Prototype |
Platforms | HTML5, Windows, Android |
Author | Nebulous-Remote |
Install instructions
SLOTS.zip: Extract the zip file and open up the unzipped folder, double click SLOTS.exe to run the game!
Fruit Machine.jar: Double click the file to run the game!
fruit-machine.apk: To be able to install it on Android you need to enable installation from unknown apps, which can be found in: Settings > Apps > Special app access > Install unknown apps. I enabled installing apps from File Manager and then opened up File Manager and tapped on fruit-machine.apk, when it pops up with "Unsafe app blocked" you can tap the "More details" dropdown and then "Install anyway" to install, afterwards you can run it like any normal app!
Development log
- Release Ramblings (Post Mortem)Dec 19, 2023
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