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Prime Orbital Golf

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Devlog

  • v1.1.0 Release!
    June 03, 2024 by Nebulous-Remote
    Our Second Itch Update! It's been about two months since our last update (a silent one that improved the initial levels and resolved numerous bugs), and we're excited to bring you our latest update! W... Continue reading
  • Level Design Obstacles
    May 27, 2024 by Nebulous-Remote#obstacles, #level, #design
    Our Obstacles In Level Design It's Bambo here with another blog post for Prime Orbital Golf (POG)! We've discussed some technical concerns we encountered (and still face) whilst working on POG, but I... Continue reading
  • Road to Stable Physics
    May 01, 2024 by Nebulous-Remote#physics, #engine-development
    Road to Stable Physics When the idea for Prime Orbital Golf ( POG ) formed in our minds there was an immediate thought that popped into my head (my head being the head of the programmer for Nebulous R... Continue reading
  • First In-Development Build Uploaded (v1.0.0)
    April 11, 2024 by Nebulous-Remote
    1
    #release
    We uploaded a thing! We're thrilled to announce the release of our game's first build - a significant milestone for us and the first of many updates to come. Our goal is to roll out regular updates th... Continue reading
  • Space is Safer
    April 02, 2024 by Nebulous-Remote
    2
    #pivot, #to, #survive
    Scope and Scale A while back we released a prototype game page on itch, with a devlog from a project we'd been working on, under the working title "Pandora's Vault" . This was based around the idea of... Continue reading
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