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Prime Orbital Golf
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Devlog
v1.1.0 Release!
June 03, 2024
by
Nebulous-Remote
Our Second Itch Update! It's been about two months since our last update (a silent one that improved the initial levels and resolved numerous bugs), and we're excited to bring you our latest update! W...
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Level Design Obstacles
May 27, 2024
by
Nebulous-Remote
#obstacles, #level, #design
Our Obstacles In Level Design It's Bambo here with another blog post for Prime Orbital Golf (POG)! We've discussed some technical concerns we encountered (and still face) whilst working on POG, but I...
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Road to Stable Physics
May 01, 2024
by
Nebulous-Remote
#physics, #engine-development
Road to Stable Physics When the idea for Prime Orbital Golf ( POG ) formed in our minds there was an immediate thought that popped into my head (my head being the head of the programmer for Nebulous R...
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First In-Development Build Uploaded (v1.0.0)
April 11, 2024
by
Nebulous-Remote
1
#release
We uploaded a thing! We're thrilled to announce the release of our game's first build - a significant milestone for us and the first of many updates to come. Our goal is to roll out regular updates th...
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Space is Safer
April 02, 2024
by
Nebulous-Remote
2
#pivot, #to, #survive
Scope and Scale A while back we released a prototype game page on itch, with a devlog from a project we'd been working on, under the working title "Pandora's Vault" . This was based around the idea of...
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